It evens out some of the gameplay, though these changes will be included in a core game patch as well anyway, and it provides a number of options to customise. Flashpoint adds a decent amount of new stuff: mechs, missions, and a biome. Players also have killed over 9 and half million enemies per month. BATTLETECH: Flashpoint is not quite what I expected, but it’s still a great addition to the game. The most used mechs are the Shadow Hawk, Vindicator, and Centurion. It seems that in total, players have contributed over 3 million gameplay hours per month. On their Kickstarter page, Harebrained shared some fun stats as they pertain to the player base. This should reduce the wait time between days passing in the game. Finally, players can expect a “time advance” feature for the campaign/career mode. The discussion board also lists updates and fixes to the game’s convoy AI. #Battletech flashpoint gameplay reveal update#The update will also bring 16 new mech variants and 8 new vehicle variants. In the career mode, there will be an option that will cut the price of ARGO upgrades in half. Moreover, the studio joined up with publisher Paradox Interactive, a group known for their strategy titles.Īccording to ParadoxPlaza forums, update 1.9 will bring a variety of changes to the game, including a difficulty option for the campaign. Overall, the game has had a fairly successful run since its initial Kickstarter campaign, where some 55,000 backers helped bring the game to life. Alongside all of the bug fixes, we’ve also seen a total of three DLC packs, each of which has brought a slew of new content to the game. Since its release, the studio has delivered eight free updates, with the ninth on its way this month. BattleTech developer releases update 1.9 in February
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